How to Make Cars in Unreal Engine 4
Introduction
Unreal Engine 4 is a powerful game engine that can be used to create a wide variety of games, including racing games. In this tutorial, we will show you how to create a car in Unreal Engine 4. We will cover the following topics:
- Creating a new project
- Importing a car model
- Creating a physics body
- Adding a camera
- Adding controls
- Testing the car
Creating a New Project
To create a new project, open Unreal Engine 4 and click on the “New Project” button. In the “Project Name” field, enter a name for your project. In the “Project Location” field, select a location on your computer to save your project. Click on the “Create Project” button to create your project.
Importing a Car Model
The next step is to import a car model into your project. You can find free car models online or you can purchase them from a marketplace. Once you have downloaded a car model, drag and drop it into the Content Browser in Unreal Engine 4.
Creating a Physics Body
Once you have imported a car model, you need to create a physics body for it. A physics body defines how the car will interact with the environment. To create a physics body, select the car model in the Content Browser and click on the “Physics” tab. In the “Physics Type” drop-down menu, select “Vehicle”.
Adding a Camera
The next step is to add a camera to the car. The camera will allow you to see the car from a first-person perspective. To add a camera, select the car model in the Content Browser and click on the “Add” button. In the “Add Actor” menu, select “Camera”.
Adding Controls
The next step is to add controls to the car. The controls will allow you to drive the car. To add controls, select the car model in the Content Browser and click on the “Input” tab. In the “Input” tab, you can add keybindings for the following actions:
- Accelerate
- Brake
- Steer left
- Steer right
Testing the Car
The final step is to test the car. To test the car, click on the “Play” button in the Toolbar. The car will now spawn in the game world. You can use the keybindings that you assigned in the previous step to drive the car.
Conclusion
In this tutorial, we showed you how to create a car in Unreal Engine 4. We covered the following topics:
- Creating a new project
- Importing a car model
- Creating a physics body
- Adding a camera
- Adding controls
- Testing the car
We hope that this tutorial has been helpful. If you have any questions, please feel free to leave a comment below.