- How to Make a Car in Unreal Engine 4.16
- 1. Create a New Project
- 2. Import the Vehicle Mesh
- 3. Create a Vehicle Blueprint
- 4. Add the Vehicle Mesh to the Blueprint
- 5. Set Up the Vehicle Physics
- 6. Configure the Vehicle Settings
- 7. Add a Camera to the Blueprint
- 8. Create a Level for the Car
- 9. Add the Car to the Level
- 10. Test Drive the Car
- Conclusion
How to Make a Car in Unreal Engine 4.16
1. Create a New Project
Open Unreal Engine 4.16 and click on “New Project”. Select the “Vehicle Template” and name your project.
Click “Create Project” to create a new project based on the Vehicle Template.
2. Import the Vehicle Mesh
Download a vehicle mesh from the internet or create your own. Import the mesh into your project by clicking on “File” > “Import”. Select the mesh file and click “Open”. The mesh will be imported into your project’s “Content” folder.
3. Create a Vehicle Blueprint
Right-click in the Content Browser and select “Blueprint” > “Vehicle”. Name your blueprint and click “Create”. This will create a new Vehicle Blueprint in your project’s “Blueprints” folder.
4. Add the Vehicle Mesh to the Blueprint
Drag and drop the vehicle mesh from the Content Browser into the Vehicle Blueprint. The mesh will be added to the blueprint’s “Components” tab.
5. Set Up the Vehicle Physics
Click on the “Components” tab in the Vehicle Blueprint. Under the “Simulation” section, select “Physics Type” and choose “Vehicle”. This will enable the vehicle physics for the blueprint.
6. Configure the Vehicle Settings
Click on the “Vehicle” tab in the Vehicle Blueprint. Here you can configure the vehicle’s settings, such as its mass, engine power, and braking force.
7. Add a Camera to the Blueprint
Drag and drop a “Camera” component from the Content Browser into the Vehicle Blueprint. This will add a camera to the blueprint that will allow you to view the vehicle from a first-person perspective.
8. Create a Level for the Car
Right-click in the Content Browser and select “Level” > “New Level”. Name your level and click “Create”. This will create a new level in your project’s “Levels” folder.
9. Add the Car to the Level
Drag and drop the Vehicle Blueprint from the Content Browser into the level. This will add the car to the level.
10. Test Drive the Car
Click on the “Play” button in the Toolbar to test drive the car. You can control the car using the arrow keys or the WASD keys.
Use the spacebar to brake and the shift key to accelerate.
Conclusion
Congratulations! You have now created a car in Unreal Engine 4.16. You can now use this car in your own games or projects.