How to make a car in unreal engine




How to Make a Car in Unreal Engine

How to Make a Car in Unreal Engine

Introduction

Unreal Engine is a powerful game engine that can be used to create a wide variety of games, including racing games. In this tutorial, we’ll show you how to create a simple car in Unreal Engine.

Creating the Car

The first step is to create the car’s body. You can do this by using the Box primitive in the Geometry tab of the Create panel. Scale the box to the desired size and shape of your car.

Next, you’ll need to create the car’s wheels. You can do this by using the Cylinder primitive. Scale the cylinder to the desired size and shape of your wheels.

Once you have the body and wheels created, you’ll need to attach them to each other. You can do this by using the Attach To Actor component. Select the body of the car and then click on the Add Component button. Select the Attach To Actor component from the list and then select the wheels of the car.

Adding Physics

Now that the car is created, you’ll need to add physics to it so that it can move around the world. You can do this by using the Physics Asset tool. Select the car and then click on the Add Component button. Select the Physics Asset tool from the list and then click on the Generate Asset button.

The Physics Asset tool will create a physics asset for the car. This asset will define how the car interacts with the world. You can adjust the properties of the physics asset to change the car’s mass, friction, and other properties.

Adding Input

Now that the car has physics, you’ll need to add input so that you can control it. You can do this by using the Input Manager. Open the Input Manager by clicking on the Window menu and then selecting Input Manager.

In the Input Manager, you’ll need to create a new axis mapping for the car’s steering and throttle. You can do this by clicking on the Add Axis Mapping button. Select the Steering axis and then select the W and S keys as the positive and negative inputs. Repeat this process for the Throttle axis, but select the A and D keys as the positive and negative inputs.

Testing the Car

Now that the car is complete, you can test it out by playing the game. Click on the Play button in the Toolbar to start the game.

You should now be able to control the car by using the W, S, A, and D keys. The W and S keys will control the car’s steering, and the A and D keys will control the car’s throttle.

Conclusion

In this tutorial, we showed you how to create a simple car in Unreal Engine. You can use the same techniques to create more complex cars and other vehicles.

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